Of course I'm a bit late to blog about this... Etch has been released. It's working well on several of my machines. Congratulations to the Debian project for a successful release!
Posts tagged 'release'
I've just released GPE Screenshot 0.4 which is the first public release.
GPE Screenshot allows the user to save a screenshot to the local filesystem or upload it to http://handhelds.org/scap/. Thanks go to Russ Nelson for adding PNG upload support to the cgi scripts on handhelds.org.
Screenshots are taken from the X server using some code from gnome-screenshot which is part of gnome-utils. With minor modifications to the source code it is, however, also possible to use external applications such as fbgrab or import to grab screenshot images.
Source code is available from the usual place, a .bb is in OpenEmbedded already, and binary packages will follow soon.
I've just released GPE Life 0.2. Changes since 0.1 are limited to a fixed .desktop file ("Conway's Game of Life" was too long, so it's just "Game of Life" now).
I've also taken a couple of screenshots:
Running. A couple of still life objects and two oscillators.
Paused. Activating some more cells.
The R-pentomino after some generations.
I'm afraid I can't push ('monotone sync' actually) to the OpenEmbedded repository right now, since monotone decided to screw itself over and fail with an invariant violation on 'monotone merge'. If you want to build Classpath 0.17 with OE just rename the .bb: 'mv packages/classpath/classpath_0.16.bb packages/classpath/classpath_0.17.bb'.