Posts tagged 'gpe'

GPE Screenshot 0.4 Released

I've just released GPE Screenshot 0.4 which is the first public release.

GPE Screenshot allows the user to save a screenshot to the local filesystem or upload it to http://handhelds.org/scap/. Thanks go to Russ Nelson for adding PNG upload support to the cgi scripts on handhelds.org.

Screenshots are taken from the X server using some code from gnome-screenshot which is part of gnome-utils. With minor modifications to the source code it is, however, also possible to use external applications such as fbgrab or import to grab screenshot images.

Source code is available from the usual place, a .bb is in OpenEmbedded already, and binary packages will follow soon.

Oldenburg Linux Developers Meeting 2005

I received an invitation from Joey a while ago and accepted (and forgot to blog about it). I'll attend the meeting from Wednesday to Sunday. Although I'm not a kernel hacker I plan to meet some friends from the GPE project and other nice people there.

And if the GNU Classpath distro DevJam takes place there, it will be even more fun!

GPE Life 0.2 Released

I've just released GPE Life 0.2. Changes since 0.1 are limited to a fixed .desktop file ("Conway's Game of Life" was too long, so it's just "Game of Life" now).

I've also taken a couple of screenshots:


Desktop icon.


Running. A couple of still life objects and two oscillators.


Paused. Activating some more cells.


The R-pentomino after some generations.